Journal of Computer Engineering & Information TechnologyISSN : 2324-9307

All submissions of the EM system will be redirected to Online Manuscript Submission System. Authors are requested to submit articles directly to Online Manuscript Submission System of respective journal.

2nd International Conference on Computer Graphics & Animation

September 21-22, 2015 San Antonio, USA

ScientificTracks Abstracts

J Comput Eng Inf Technol
Virtual instruction: A new approach to educating the 3D artist

Benjamin J Rosales

PDF  |   HTML   
J Comput Eng Inf Technol
Building an animation production course for university animation students

Sean McComber, Eric Farrar, Todd Fechter and Kyoung Lee Swearingen

PDF  |   HTML   
J Comput Eng Inf Technol
Connecting 3D animation and fine art

Lauren Carr

PDF  |   HTML   
J Comput Eng Inf Technol
Teaching computer graphics by application

Carol Luckhardt Redfield

PDF  |   HTML   
J Comput Eng Inf Technol
Exploring innovative technology: 2D image based animation with the iPad

Jennifer Coleman Dowling

PDF  |   HTML   
J Comput Eng Inf Technol
Maya special effects for films and commercials

David Xu

PDF  |   HTML   
J Comput Eng Inf Technol
Animation as art in motion

Will Kim

PDF  |   HTML   
J Comput Eng Inf Technol
Animation & neurocinematics: The visible language of E-motion-S and its magical science

Inma Carpe, Ed Hooks and Susana Ram

PDF  |   HTML   
J Comput Eng Inf Technol
Character animation using genetic algorithms

Benjamin Kenwright

PDF  |   HTML   
J Comput Eng Inf Technol
The challenges faced by the Arab animation cinema

Tariq Alrimawi

PDF  |   HTML   
J Comput Eng Inf Technol
Abstraction and stylized design in 3D animated films: An extrapolation of 2D animation design

Daniel N Boulos

PDF  |   HTML   
J Comput Eng Inf Technol
Robust animation instruction for the ‘uneducated’ freshman

Matthew A Tovar

PDF  |   HTML   
J Comput Eng Inf Technol
Criteria to define animation: A review of the definition in the advent of digital moving images

Omar Linares

PDF  |   HTML   
J Comput Eng Inf Technol
Level of detail for crowd simulation

Leonel Toledo

PDF  |   HTML   
J Comput Eng Inf Technol
Starting at the simulation: Learning from digital tools and hybrid processes

McArthur Freeman

PDF  |   HTML   
J Comput Eng Inf Technol
Tactile visualization

Howard Kaplan

PDF  |   HTML   
J Comput Eng Inf Technol
Artistic data visualization in the making

Rebecca Ruige Xu

PDF  |   HTML   
J Comput Eng Inf Technol
Pushing the physical arts deeper into real-time rendering

Scott Swearingen and Kyoung Lee Swearingen

PDF  |   HTML   
J Comput Eng Inf Technol
Render passes: Taking control in CG compositing

Tom Bremer

PDF  |   HTML   
J Comput Eng Inf Technol
Virtual reality based safety system for helicopters

Omar Khan and Paul Huang

PDF  |   HTML   
J Comput Eng Inf Technol
Judging female facial beauty by computer

Ching Y Suen

PDF  |   HTML   
J Comput Eng Inf Technol
Uncertainty quantification in computer vision problem: Application to transportation

Fouad Bousetouane

PDF  |   HTML   
J Comput Eng Inf Technol
Multi-scale local mapped pattern for spoof fingerprint detection

Ines Aparecida Gasparotto Boaventura

PDF  |   HTML   
J Comput Eng Inf Technol
Virtual reality for persons with disabilities: Current research and future challenges

John Quarles

PDF  |   HTML   
J Comput Eng Inf Technol
Facial recognition and emotion detection in environmental installation and social media applications

Russell Pensyl

PDF  |   HTML   
J Comput Eng Inf Technol
Building educational augmented reality game app

Sunil Thankamushy

PDF  |   HTML   
J Comput Eng Inf Technol
Participatory museum experiences: Augmented

Adam Watkins

PDF  |   HTML   
J Comput Eng Inf Technol
The virtual normative body: Fact or fiction?

David Mesple

PDF  |   HTML   
J Comput Eng Inf Technol
Automated morphological analysis of human sperms cells according to WHO standards using computer graphics and computer vision algorithms

Waqas Hussain

PDF  |   HTML   
J Comput Eng Inf Technol
GPUMLib framework: Using the GPU to empower machine learning research

Noel Lopes

PDF  |   HTML   
J Comput Eng Inf Technol
Shadow shooter - All-around shooter game with E-Yumi 3D

Masasuke Yasumoto

PDF  |   HTML   
J Comput Eng Inf Technol
Creative texturing and evolutionary tools

Jingtian Li

PDF  |   HTML   
J Comput Eng Inf Technol
The gamification of modern society: Digital media’s influence on current social practices

Matt Dombrowski

PDF  |   HTML   
J Comput Eng Inf Technol
Story-telling through lighting in animated films

Kyoung Lee Swearingen

PDF  |   HTML   
J Comput Eng Inf Technol
Visual translation

Yvonne Cao

PDF  |   HTML   
J Comput Eng Inf Technol
Graphic design in the classroom: Adjusting to educate the new digital generation

Matthew Johnson

PDF  |   HTML   
J Comput Eng Inf Technol
Haptic real-time interactive animation, sound and more

David Mesple

PDF  |   HTML   
J Comput Eng Inf Technol
Core Theory: From chalkboard to full immersion

John Carter

PDF  |   HTML   
J Comput Eng Inf Technol
The Research of the Correlation between Camp Board Game Character Mechanic and the Players’ Emotional Responses - Using the Lupus of Tabula as an Example

Meng-Dar Shieh and Wu Ssu Yi

PDF  |   HTML   
J Comput Eng Inf Technol
3D projects perceived in commerce

Zoila Donnesy

PDF  |   HTML   
J Comput Eng Inf Technol
One on One: A completely new individual cricketing style and game design

Sumedh Ojha

PDF  |   HTML   

Track Your Manuscript

Media Partners

GET THE APP